Interactive book platform

About Forgeon

A new kind of book, AI translation across languages, and fair tools for authors worldwide.

Who we are

Forgeon is a web platform for interactive books and book games — stories where readers shape the plot, and authors build text, branches, media, and game-like mechanics in one browser-based editor.

We believe literature can be more than turning a page: choices, consequences, atmosphere, and character progression — the things players love, in a book-shaped experience.

Our company is Forgeon, Inc. We ship the product at forgeon.art for authors and readers — from draft in the editor to storefront, purchase, and online reading.

What the platform does

In Forgeon Creator, authors assemble pages and links, tune sound, images, RPG-style state (resources, items, time), and publish an approved snapshot to the catalog after moderation.

Readers open books in the browser on phone or desktop with saved progress; guests can start without an account, then move progress into a profile after sign-in.

What we’re building toward

  • 1

    A new format for books

    We want books to feel genuinely exciting to read — not static text alone, but living narrative with branches, mood, and mechanics that keep you in the story.

  • 2

    Read and write across languages

    Authors write in the language they prefer. Built-in AI translation support helps prepare versions for readers in other languages — so great stories can travel, and language is less of a wall between book and audience.

  • 3

    Work and income around the world

    We believe strong storytelling in an interactive format is a skill people can build a livelihood on. Forgeon offers a storefront, tooling, and monetization so authors in many countries can reach readers and earn from their work.

Team

A few words from us personally — who does what, and why we started Forgeon.

Mark Maidanov

Марк Майданов

Founder · product engineering

Hi everyone — I’m Mark, the founder of Forgeon.

I designed and built almost the whole platform end to end: the interactive book editor, storefront, reader, progress and saves, the core branching and game-like mechanics, plus AI translation and everything around it. I want authors to have a serious, pleasant tool to build stories, and readers to get pulled into them.

Going forward, my focus is simple — keep improving the product so this book format on Forgeon keeps getting clearer and more accessible to people everywhere.

Timur Mamedov

Тимур Мамедов

Co-founder · assets & social

Hey — I’m Timur, co-founder of Forgeon.

I lead assets in the author store — visual and supporting materials you can use to polish and grow a project. I also run our social channels: news about the platform, highlights, and conversations with people who care about interactive stories.

I believe strong visuals and community voice matter just as much as the tool itself — so I grow both sides.

Company

A short note on the legal entity behind the project. Policies and agreements live under Documents and in the site footer.

Legal name
Forgeon, Inc.
Incorporation
A corporation incorporated under the laws of the State of Delaware, United States.
Official project website
forgeon.art

Press representatives and partners can request official wording, logo assets, and further details via the contact page.

Join us

Browse interactive books in the catalog, become an author, or explore publishing — we’re glad to welcome everyone who wants a new shape for stories.

About Forgeon — team, mission, interactive books & AI translation | Forgeon